Studio

ambientColor(...)

ambientColor(val: number[]): this;

Sets the value of the color burn on the dark areas on the object surface's specified by the ambientMap.

Default value: [0.4, 0.4, 0.4]

Parameters

Parameter Type Description
val array The value to set the color burn to, in the following form: [r,g,b]. Each component is a number between 0 and 1.

Returns

this

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