|Emitted every frame for each raycaster that the object is intersected by.
|Emitted when the node is first intersected by a raycaster.
|Emitted when the object is no longer being intersected by a raycaster that it had been previously.
|Emitted when a pointer is depressed and intersects with this object.
|Emitted when a depressed pointer intersects with this object.
|Emitted when a depressed pointer that has been intersecting this object leaves it.
|Emitted for every depressed pointer that intersects this object when it moves.
|Emitted at most once per frame for this object.
|Emitted when a depressed pointer that has been intersecting this object is released.
|Emitted when the origin point of the object first enters a TriggerRegion.
|Emitted when the origin point of the object leaves a TriggerRegion.
|Emitted every frame the origin point of the object moves inside a TriggerRegion.