intersectionleave

Studio

intersectionleave

("intersectionleave", () => void): this;

Emitted when the object is no longer being intersected by a raycaster that it had been previously.

Returns

this

Handler Function

When the intersectionleave event is fired, attached handler functions are called with a no arguments.

Example

symbol.nodes.Plane.on("intersectionleave", () => {
    // Runs when intersectionleave occurs on the Plane node

});
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