pointerup
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("pointerup", (PointerEvent) => void): this;
Emitted when a depressed pointer that has been intersecting this object is released.
Returns
Section titled “Returns”this
Handler Function
Section titled “Handler Function”When the pointerup
event is fired, attached handler functions are called with a single argument, a PointerEvent.
Example
Section titled “Example”symbol.nodes.Plane.on("pointerup", (e) => { // Runs when pointerup occurs on the Plane node // The argument e contains useful info about this event:
// Stores the ID of the pointer as a number, starting at 0 var pointerNumber = e.pointerId;
// Stores whether or not the pointer is currently down, as a boolean var isPointerDown = e.pointerDown;
// Stores whether or not the pointer is the primary pointer (the first to touch down), as a boolean var isPointerPrimary = e.isPrimary;});