Functions

animationFrame( ) Gets the animation frame for this object.
animationFrame(...) Sets the animation frame for this object.
layerMode( ) Gets the layer mode of the node.
layerMode(...) Sets the layer mode of the node.
material(...) Retrieves this object's material from the specified slot.
material(... , ...) Sets a material to the specified slot.
materials( ) Get all of the materials for this object.
materials(...) Set all of the materials for this object.
multitouch( ) Gets whether the object has been set to multi-touch enabled.
multitouch(...) Sets whether the object should be multi-touch enabled.
renderSorted( ) Gets whether the object is to be sorted in depth and rendered along with other renderSorted objects.
renderSorted(...) Sets whether the object is to be sorted in depth and rendered along with other renderSorted objects.
skin( ) Gets the material in slot zero for this object.
skin(...) Sets the material in slot zero for this object.
type( ) Gets the Z.ObjectType for this object.
type(...) Sets the Z.ObjectType for this object.

Provided by Functions

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