Studio

Functions

blend( ) Gets the current blend type for this material.
blend(...) Sets the current blend type for this material.
color( ) Gets the color of the material.
color(...) Sets the color of the material.
cullFaces( ) Gets which faces will be culled from rendering.
cullFaces(...) Sets which faces to cull from rendering.
mask( ) Gets the texture used to mask the skin.
mask(...) Sets a texture used to mask the skin.
maskAlphaChannel( ) Gets which of the mask's channels are used as the alpha channel.
maskAlphaChannel(...) Sets which of the mask's channels are used as the alpha channel.
skin( ) Gets the texture used as the skin.
skin(...) Sets a texture used as the skin.

Provided by Functions

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