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PointerEvent

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interface PointerEvent {
pointerId: number;
pointerDown: boolean;
isPrimary: boolean;
}

A collection of information relating to pointer events.

VariableTypeDescription
pointerIdnumberThe Id number of the pointer, starting at 0.
pointerDownbooleanWhether or not the pointer is currently down.
isPrimarybooleanWhether or not the pointer is the primary pointer aka the first to touch down.
symbol.nodes.Plane.on("pointerup", (e) => {
// Runs when pointerup occurs on the Plane node
// The argument e contains useful info about this event:
// Stores the ID of the pointer as a number, starting at 0
var pointerNumber = e.pointerId;
// Stores whether or not the pointer is currently down, as a boolean
var isPointerDown = e.pointerDown;
// Stores whether or not the pointer is the primary pointer (the first to touch down), as a boolean
var isPointerPrimary = e.isPrimary;
});