material(... , ...)

Studio

material(... , ...)

material(indx: number, val: string): this;

material(indx: number, val: Texture): this;

material(indx: number, val: Material): this;

Sets a material to the specified slot.

Parameters

Parameter Type Description
indx integer Which material slot to set.
val string, Z.Texture, or Z.Material The material to set in the specified slot. If val is a string then a Z.ImageTexture is allocated and set.

Returns

this

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