intersectionleave
("intersectionleave", () => void): this;
Emitted when the object is no longer being intersected by a raycaster that it had been previously.
Returns
this
Handler Function
When the intersectionleave
event is fired, attached handler functions are called with a no arguments.
Example
symbol.nodes.Plane.on("intersectionleave", () => {
// Runs when intersectionleave occurs on the Plane node
});