rotation(...)
rotation(val : number[]) : this;
Sets the current rotation of the node, in the form [x, y, z]
.
Components form angles, in degrees, around the x, y, and z axis of the parent node, in that order.
Default value: [0, 0, 0]
Parameters
Parameter | Type | Description |
---|---|---|
val | number[] | The value to set the rotation to, in the following form: [x, y, z] . |
Returns
this
Example
myobject.rotation([90, 0, 0]);
// myobject is now rotated by 90 degrees around its x axis.