skin(...)
skin(val: string): this;
skin(val: Texture): this;
Sets a texture (e.g. Z.ImageTexture or Z.VideoTexture) used as the skin.
Default value: null
Parameters
Parameter | Type | Description |
---|---|---|
val | string, Z.Texture, or null | The texture to set as the skin. If a string, the skin will be a Z.ImageTexture node with this name if one exists, otherwise; a newly-constructed Z.ImageTexture with this source. |
Returns
this