bottom(...)
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bottom(val: string): this;
bottom(val: Texture): this;
Sets the texture mapped to the inner bottom side of the cubemap. This represents the -Y direction in 3D space.
Default value: null
Parameters
Section titled “Parameters”Parameter | Type | Description |
---|---|---|
val | string, Z.Texture | The texture to map to the inner bottom side of the cubemap. |
Returns
Section titled “Returns”this