Z.State

Inherits from Z.Element

Description

This object represents a state as created in ZapWorks Studio. See Controllers and States for more information.

Provided by Z.State

Functions

activate( ) Make this state the active element in its parent Z.Controller and transition the properties it overrides to the values specified by this state over time.
enqueue( ) Adds this state to the queue.
reset( ) Make this state the active element in its parent Z.Controller and instantly set the properties it overrides to the values specified by this state.

Inherited from Z.Element

Events

active Emitted when an element becomes the active element in a controller.
complete Emitted when a controller element has completed its animation.
notactive Emitted when an element is not the active element in a controller.

Inherited from Z.Base

Functions

emit(...) Calls the handler functions attached to an event.
hasTag(...) Returns true if this object has the specified tag.
off(...) Removes a handler function from an event.
on(...) Attaches a handler function to an event.
one(...) Attaches a single-use handler function to an event.
pushTag(...) Adds a tag to this object.
removeTag(...) Removes a tag from this object.
tags( ) Gets an array of the tags that this object belongs to.
tags(...) Sets the array of the tags that this object belongs to.
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