Z.Raycaster
Inherits from Z.Node
Description
A Raycaster node can be used to determine if specified Z.Object nodes intersect with a ray from the Raycaster node's position down its negative Z axis.
Raycaster nodes check for intersection with Z.Object nodes that are members of the tag specified by the colliderTag
function.
Provided by Z.Raycaster
Constructor
Z.Raycaster( ) | Constructs a new Z.Raycaster object. |
Events
intersectionenter | Emitted when the raycaster first intersects with an object. |
intersectionleave | Emitted when the raycaster is no longer intersecting with an object that it had been previously. |
intersections | Emitted once a frame with data for every object currently intersected by the raycaster. |
Functions
colliderTag( ) | Gets the collider tag of this raycaster. |
colliderTag(...) | Sets the collider tag of this raycaster. |
Interfaces
IntersectionEvent | Collision information between a raycaster and a node. |
Inherited from Z.Node
Functions
blend( ) | Gets the type of blending used to render this object. |
blend(...) | Sets the type of blending used to render this object |
color( ) | Gets the color of the node. |
color(...) | Sets the color of the node. |
cullFaces( ) | Gets the type of culling to performed on this object. |
cullFaces(...) | Sets the type of culling to performed on this object. |
enabled( ) | Gets the value of enabled for the node. |
enabled(...) | Sets the value of enabled for the node. |
position( ) | Gets the position of the node. |
position(...) | Sets the position of the node |
relativeTo( ) | Gets an array of nodes that this node's location is relative to. |
relativeTo(...) | Sets the node(s) that this node's location is relative to. |
relativeToProp( ) | Gets the ratio of contributions that the nodes specified by relativeTo have on this node's location. |
relativeToProp(...) | Sets the ratio of contributions that the nodes specified by relativeTo have on this node's location. |
rotation( ) | Gets the rotation of the node. |
rotation(...) | Sets the rotation of the node. |
scale( ) | Gets the scale of the node. |
scale(...) | Sets the scale of the node. |
visible( ) | Gets the visibility of the node. |
visible(...) | Sets the visibility of this node. |
Inherited from Z.Base
Functions
emit(...) | Calls the handler functions attached to an event. |
hasTag(...) | Returns true if this object has the specified tag. |
off(...) | Removes a handler function from an event. |
on(...) | Attaches a handler function to an event. |
one(...) | Attaches a single-use handler function to an event. |
pushTag(...) | Adds a tag to this object. |
removeTag(...) | Removes a tag from this object. |
tags( ) | Gets an array of the tags that this object belongs to. |
tags(...) | Sets the array of the tags that this object belongs to. |