Functions
animationFrame( ) | Gets the animation frame for this object. |
animationFrame(...) | Sets the animation frame for this object. |
layerMode( ) | Gets the layer mode of the node. |
layerMode(...) | Sets the layer mode of the node. |
material(...) | Retrieves this object's material from the specified slot. |
material(... , ...) | Sets a material to the specified slot. |
materials( ) | Get all of the materials for this object. |
materials(...) | Set all of the materials for this object. |
multitouch( ) | Gets whether the object has been set to multi-touch enabled. |
multitouch(...) | Sets whether the object should be multi-touch enabled. |
renderSorted( ) | Gets whether the object is to be sorted in depth and rendered along with other renderSorted objects. |
renderSorted(...) | Sets whether the object is to be sorted in depth and rendered along with other renderSorted objects. |
skin( ) | Gets the material in slot zero for this object. |
skin(...) | Sets the material in slot zero for this object. |
type( ) | Gets the Z.ObjectType for this object. |
type(...) | Sets the Z.ObjectType for this object. |