Z.DataTexture
Inherits from Z.Texture
Description
The Z.DataTexture is a texture that's backed by an in-memory image.
Provided by Z.DataTexture
Constructor
Inherited from Z.Texture
Enumerations
Channel |
A color channel of a texture. |
Mipmap |
The mipmapping mode for textures. |
Wrap |
The wrap mode for textures. |
Functions
Inherited from Z.Base
Functions
emit(...) |
Calls the handler functions attached to an event. |
hasTag(...) |
Returns true if this object has the specified tag. |
off(...) |
Removes a handler function from an event. |
on(...) |
Attaches a handler function to an event. |
one(...) |
Attaches a single-use handler function to an event. |
pushTag(...) |
Adds a tag to this object. |
removeTag(...) |
Removes a tag from this object. |
tags( ) |
Gets an array of the tags that this object belongs to. |
tags(...) |
Sets the array of the tags that this object belongs to. |