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Device Support

In general, content built with WebXR in Mattercraft should function on devices and browsers that support the WebXR specification.

We’ve tested and optimised for the following devices:

DeviceFeatures SupportedInteractionsLaunch Methods
Meta Quest 1/2/3/ProControllers
Hand Tracking
Camera Passthrough
Two controllers support
Hand tracking
Quest Browser
Web Launch
Mattercraft’s ‘Live Preview’
Typing Web Address
Apple Vision ProHand TrackingHand Tracking
Pointer emulation
Web links in Safari
Copy & paste from shared desktop
AirDrop of URLs
Magic Leap 1/2Native browser supportSingle ML controller supportQR Codes via ‘QR Reader’ App
Browser’s QR Button
Google Chrome on AndroidVR: Stereo views
AR: Handheld Augmented Reality
VR: Gaze input
AR: Screen input from user tapping
XR enabled native apps
WebXR sites
QR codes scanned by phone camera