Animated Avatar | Ready Player Me

In this video, you’ll learn how to quickly create and import your own animated Ready Player Me avatar into a Universal AR SDK for Unity project. Your personalised avatar can be placed in world space in front of the camera using instant world tracking, without requiring any image or object target.

We recommend that you follow the Zappar for Unity Getting Started guide before following along with this tutorial.


If you would like to learn more about the concepts and tools covered in this guide, please check out the following pages:

zapcode branded_zapcode i