We have developed a number of more in-depth example projects. You can preview and clone these example below or from the Zappar Github repository.
Cloth Physics Simulation
Instant world tracked example featuring cloth physics, developed with Unity’s in-built cloth component.
Place a 3D model in your real world environment containing particle effects, using Unity’s in-built particle system component.
Instant Tracked Real-time Reflections
Project displaying real-time reflections on a 3D model using an automatically generated environment map.
3D Animation and Lighting
3D animation played when a button is tapped with dynamic lighting.
Face Paint Mesh
Face paint mesh example project, made using Zappar for Unity.
Face Tracked 3D Model
3D models tracked to the users face.
Face Tracked Physics
3D models tracked to the face, with physics enabled.
Instant Tracked 3D Model
3D model tracked to your real world environment.