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Realtime Reflections

The Zappar for Unity package provides an automatically generated environment map that’s useful if you’re using materials that support reflections. The map uses the camera feed to create an approximate environment that can add some realism to your scene.

To enable the realtime reflection on your reflective materials, follow the process below:

  1. Make sure realtime reflections are enabled from the Unity project settings - Edit/ProjectSettings/Quality and check Realtime Reflection Probes.
  2. Enable Realtime Refections from the Zappar/Editor/OpenUARSettings menu.
  3. This will add a new layer ZapparReflect to your project.
  4. Right-click on ZapparCameraRear (Camera object containing ZapparCamera script) and select Zappar/AddRealtimeReflectionProbe.