Hinge Constraint
This Constraint is used to simulate a hinge joint between two rigid bodies, allowing them to rotate around a single axis.
Example
This example shows a Hinge Constraint with two simple geometry meshes. The hinge is located at 0, 0, 1
on the first object, and 0, 0, -1
on the second, allowing for a realistic hinge animation.
See Mattercraft's full API documentation here.
Next article: Ball and Socket Constraint