Face Landmarks
In addition to tracking the center of the head (known as the Origin
), you can use Face Landmarks to track content from various places on the user’s face. These landmarks will remain accurate, even as the user’s expression changes.
The available landmark positions available are:
Landmark Position | Diagram ID |
---|---|
EYE-LEFT | A |
EYE-RIGHT | B |
EAR-LEFT | C |
EAR-RIGHT | D |
NOSE-BRIDGE | E |
NOSE-TIP | F |
NOSE-BASE | G |
LIP-TOP | H |
LIP-BOTTOM | I |
MOUTH-CENTER | J |
CHIN | K |
EYEBROW-LEFT | L |
EYEBROW-RIGHT | M |
Note that ‘left’ and ‘right’ here are from the user’s perspective.
To assign a component to a landmark position point, simply add the component to the FaceLandmarkGroup
.
Adding a Face Landmark
By default, the Anchor Group
exposes the following Face Landmarks:
- Left Eye
- Right Eye
- Mouth Center
- Chin
However, you may add additional Face Landmark components by using the following steps:
- Right click on the
Anchor Group
- Go to
New
, then find theAR
category. SelectFaceLandmarkGroup
to add it to the Hierarchy - Click on the new
FaceLandmarkGroup
in the Hierarchy and use theLandmark Position
property drop-down box to select the appropriate Face Landmark
Updating a Face Landmark type
You can change the FaceLandmarkGroup
type of this component at any time. To do so:
- Click on your chosen
FaceLandmarkGroup
component in the Hierarchy - Head to the Node Properties Panel. Find the
Landmark Position
drop-down menu and then select a new attachment point
Next Article: Face Tracking Events