Orbit Pre-set Animation
The Orbit animation makes a component rotate around another component, or a fixed point in the scene.
This pre-set has the following customizable properties:
Property | Description |
---|---|
Orbit around | Selecting 'Object' will use a component of your choice as a pivot point. Selecting 'Point' will use a specific point on the canvas according to the X , Y and Z axes. |
Point | Set the X , Y , and Z coordinates for the orbit center. This becomes visible when 'Point' is selected as the 'Orbit around' property. |
Orbit clockwise on axis | Select the X , Y , or Z axis of which the orbit plane will rotate around. |
Reverse direction | When checked, the orbit direction will be in reverse (anti-clockwise). |
Orbit angle | Set the angle in degrees for one complete orbit. |
Duration | Set the duration in seconds of one complete orbit. |
Easing | Choose the easing function for the animation. |
Loop forever | When checked, the animation will repeat indefinitely. |
Loop count | Set the number of times to repeat the animation. This becomes visible when 'Loop forever' is unchecked. |
Back and forth | When checked, the animation will move back to the starting position after reaching the destination, then will continue to loop in this fashion. |
Next article: Scale Pre-set Animation