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Orbit Pre-set Animation

The Orbit animation makes a component rotate around another component, or a fixed point in the scene.

Using and customizing the Orbit pre-set animation

This pre-set has the following customizable properties:

PropertyDescription
Orbit aroundSelecting ‘Object’ will use a component of your choice as a pivot point. Selecting ‘Point’ will use a specific point on the canvas according to the X, Y and Z axes.
PointSet the X, Y, and Z coordinates for the orbit center. This becomes visible when ‘Point’ is selected as the ‘Orbit around’ property.
Orbit clockwise on axisSelect the X, Y, or Z axis of which the orbit plane will rotate around.
Reverse directionWhen checked, the orbit direction will be in reverse (anti-clockwise).
Orbit angleSet the angle in degrees for one complete orbit.
DurationSet the duration in seconds of one complete orbit.
EasingChoose the easing function for the animation.
Loop foreverWhen checked, the animation will repeat indefinitely.
Loop countSet the number of times to repeat the animation. This becomes visible when ‘Loop forever’ is unchecked.
Back and forthWhen checked, the animation will move back to the starting position after reaching the destination, then will continue to loop in this fashion.