Getting started with Three.js In this video, we create an interactive augmented reality project with an animated 3D Model and button using our Universal AR SDK for Three.js. This is a great starting point which should help you to transfer your skills if you’re interested in one of our other …...
Prerequisites In this video, we go through the prerequisites you’ll need to be aware of before you get started developing with our web-based Universal AR SDKs; including selecting your code editor, the different types of bootstrap projects we provide, and any other necessary requirements which may be helpful for you. …...
Publishing In this video, we demonstrate the different methods of publishing our web-based Universal AR project to ZapWorks integrated hosting, as well as explain briefly how you can self-host projects. We’ll also break down the ZapWorks CLI publish command and give advice about how to use it. Further Reading To …...
Testing In this video, we explore the methods of testing our web-based Universal AR projects, including a helpful demonstration to showcase the ZapWorks CLI tool. We’ll also give some recommendations to make sure that you can serve your content safely. Further Reading To learn more about the concepts covered in …...
Unity The Zappar for Unity package allows you to use Zappar's best-in-class AR technology with content built using the Unity game engine. We recommend starting your development journey by following along with our Getting Started Guide. You can then learn how to integrate the different Tracking Types from the tracking …...