Hierarchy

  • Context
    • ARContext

Accessors

Constructors

Methods

Properties

camera: Observable<undefined | ZapparCamera, never> = ...
cameraRawPose: Observable<Float32Array, never> = ...
constructorProps: {}
contextManager: ContextManager
currentMirrorMode: Observable<CameraMirrorMode, never> = ...
customPermissionRequest?: (() => Promise<boolean>)
disposed: boolean
firstFrame: Promise<void> = ...
groundAnchor?: Anchor
hadFirstFrame: Observable<boolean, never> = ...
numberSimulatedAnchors: number = 0
onFrameUpdate: Event<[]> = ...
onResetWorldTracking: Event<[]> = ...
originAnchor?: Anchor
permissionDenied: Observable<boolean, never> = ...
permissionGranted: Observable<boolean, never> = ...
poseMode: Observable<CameraPoseMode, never> = ...
props: {}
visibleAnchors: Anchor[] = []