interface FaceMeshConstructorProps {
    fillEyeLeft: boolean;
    fillEyeRight: boolean;
    fillMouth: boolean;
    fillNeck: boolean;
    fullHead: boolean;
    geometry?: BufferGeometry;
    material?: Material;
    mesh?: Mesh<BufferGeometry, Material | Material[]>;
}

Hierarchy

  • MeshConstructorProps
    • FaceMeshConstructorProps

Properties

fillEyeLeft: boolean

false Determines if the left eye should be filled.

fillEyeRight: boolean

false Determines if the right eye should be filled.

fillMouth: boolean

false Determines if the mouth should be filled.

fillNeck: boolean

false Determines if the neck should be filled.

fullHead: boolean

false Determines whether the mesh should be fitted to the full head or just the face.

geometry?: BufferGeometry
material?: Material
mesh?: Mesh<BufferGeometry, Material | Material[]>