Optional
axisAOptional
axisBAn axis in the space of the second body which determines how distances/angles are measured for LINEAR_X/ANGULAR_X limits.
Optional
collisionDetermines if the connected bodies should collide. Generally, it is preferable to set this to false, especially if the constraint positions the bodies so that they overlap. Otherwise, the constraint will "fight" the collision detection and may cause jitter.
Optional
maxThe maximum distance that can seperate the two pivots. Only used for DISTANCE constraints
Optional
parentOptional
parentOptional
perpAn axis in the space of the first body which determines how distances/angles are measured for LINEAR_Y/ANGULAR_Y limits.
Optional
perpAn axis in the space of the second body which determines how distances/angles are measured for LINEAR_Y/ANGULAR_Y limits.
Optional
pivotALocation of the constraint pivot in the space of first body
Optional
pivotBLocation of the constraint pivot in the space of the second body
An axis in the space of the first body which determines how distances/angles are measured for LINEAR_X/ANGULAR_X limits.