WebGL Splash Screen The WebGL splash screen is set to show the Unity logo by default when your project is run. If preferable, you can customize the splash screen for your project. Example of a custom WebGL loading screen The full customization of the splash screen is only available to …...
WebGL Template The Zappar package comes with a WebGL template that manages the initial loading screen. In most projects this can be left as is, however, there are times when it's necessary to customize this loading bar to make it more cohesive with your project. Editing the Zappar WebGL Template …...
Example Projects We have developed a number of more in-depth example projects. You can preview and clone these example below or from the Zappar Github repository. Cloth Physics SimulationInstant world tracked example featuring cloth physics, developed with Unity’s in-built cloth component. Try it out Open GithubParticle SystemsPlace a 3D model …...
Getting Started Following our Getting Started Guide to learn how to: Import the Zappar package Use the Zappar menu Use the Zappar camera Add tracking objects Build a scene Import examples When you've completed the getting started guide, we recommend taking a look at the rest of the Unity documentation …...
Building a Scene Once the main scene is setup, you can start to build up your digital AR content. This content can be imported self-made assets or content from the Unity Asset Store. You can also start to develop more interactive, custom experiences using Unity's rich feature set. Most of …...