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Hosting

Hosting Once you've built your site, you have a number of options for hosting: Using ZapWork's integrated hosting Self-hosting on servers and a domain that you manage We highly recommend hosting with ZapWorks. It is the simplest option and you gain access to analytics , triggers and version control. ZapWorks …...

JavaScript

JavaScript Our JavaScript library provides the low-level tools you need to build world, face, or image tracked AR experiences directly with WebGL, or to integrate AR into a JavaScript 3D platform of your choice. You may also be interested in our ThreeJS, A-Frame and React ThreeJS libraries. Installation You can …...

Compatibility

Compatibility This Zappar platform and Universal AR SDKs work well on the browsers that enjoy the vast majority of mobile market-share. That said, there are a number of web browsers available across the mobile and desktop device landscape. Supported Browsers Best Safari for iOS (version 11.3 and later) Chrome for …...

Coordinate Systems and Poses

Coordinate Systems and Poses The Zappar library models the 3D space of an AR experience using three transformations: The projection matrix, as with traditional 3D rendering, applies a perspective projection corresponding to a camera with a focal length, and with near and far clipping planes The camera pose applies the …...

Drawing the Camera

Drawing the Camera This article directly follows on from Pipelines and Camera Processing, we highly recommend reading through that first. The platform provides the most recent camera frame as a WebGL texture that you can draw to the screen. To make this texture available, call the following function after your …...

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