Importing 3D Models into Studio Once you've exported your model to a supported file format, it's ready to be imported into Studio. Before importing your model make sure that it adheres to Studio's limitations Importing Importing the model file If your model is an FBX, POD, GLB, or embedded GLTF …...
Importing 3D models from Sketchfab In this video, you'll learn how to use ZapWorks Studio's SketchFab integration to import 3D models directly to your project in just a few short steps. If you'd like to find out more about the topics covered in this video, check out the links below: …...
Playing 3D Animations You can download a selection of animated models from the Animated Characters section of our 3D Model Library. Animations defined during the import of a model (or post-import from the Properties window) are created as timelines within the 3D model's symbol, under the animations controller. The default …...
Render Order By default, objects in ZapWorks Studio are rendered in the order they are positioned in the Hierarchy i.e. nodes placed below others in the Hierarchy will have render priority and be displayed in front of nodes with lower priority. While this default behaviour works well when layering 2D …...
Supported Formats and Requirements ZapWorks Studio supports 3D models in the following formats: GLTF/GLB FBX OBJ POD Regardless of format, models created for ZapWorks Studio must adhere to the limitations outlined below. Mesh Geometry NURBS surfaces are not supported. All geometry must be constructed with polygonal surfaces. As a recommended …...